#ifndef _PLAYER_KEY_CONTROLLER_H_
#define _PLAYER_KEY_CONTROLLER_H_
#include <Ogre.h>
#include "PlayerController.h"
class PlayerKeyController:public PlayerController
{

public:
	PlayerKeyController(Ogre::SceneManager* sm):PlayerController(sm){}
	virtual void Send( PapaBallMsg msg );

	virtual void AddTime( Ogre::Real deltaTime );

	virtual void AddTimeEnded( Ogre::Real deltaTime );

};
#endif